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Treasure Hunt Definition

A treasure hunt with progressive hints and compass guidance

Campos

CampoTipoPadrãoDescrição
treasureIdVar<String>—Unique treasure hunt identifier.
hintsList<String>emptyProgressive hints (from vague to precise). Supports color codes.PlaceholdersCoresVárias linhas
solutionLocationVar<Position>ORIGINThe final treasure location.
activationRadiusVar<Int>3Activation radius around the solution location.
compassTargetOptional<Var<Position>>—Optional compass target (usually the solution area).
requiredFragmentGroupOptional<String>—Optional fragment group that must be completed before this treasure is accessible.
onFoundRef<TriggerableEntry>—Sequence triggered when the treasure is found.

How to use it​

This entry stores a hunt definition (hints, solution position, activation radius, compass target and required fragment group). In the current version, the Codex extension has no runtime that reads it: no hint is shown and onFound is not triggered by this extension alone. Treat it as data for other systems, and use fragments for gameplay.