Pular para o conteúdo principal

Barrel Objective

An objective to interact with barrels

Campos

CampoTipoPadrãoDescrição
questRef<QuestEntry>——
factRef<CachableFactEntry>——
interactionTypeVar<String>anyThe type of interaction: 'open', 'close', or 'any'
amountVar<Int>5The total number of barrel interactions the player needs to perform.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Campos comuns do TypeWriter (criteria, children, priorityOverride)
CampoTipoPadrãoDescrição
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——