Btcmob NPC Attachment
Replace a bone of a BtcMob NPC model with one from another model
The BtcMob NPC Attachment entry swaps the item rendered by a bone of the NPC's model with the item rendered by a bone of another model. ## How could this be used? To give an NPC a quest-specific weapon or helmet without shipping a variant of the whole model.
Champs
| Champ | Type | Par défaut | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
attachments | List<BtcMobNpcAttachmentConfig> | empty | Attachments to apply
|
| Champ | Type | Par défaut | Description |
|---|---|---|---|
modelId | Var<String> | — | Targeted model ID |
partId | Var<String> | — | Targeted bone to replace |
newModelId | Var<String> | — | Model ID to fetch the replacement bone from |
newPartId | Var<String> | — | Bone from the new model to use as replacement |
Champs TypeWriter communs (priorityOverride)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
priorityOverride | Optional<Int> | — | — |