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Player Input Objective

An objective to perform specific player inputs

Champs

ChampTypePar défautDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
inputTypeOptional<PlayerInputType>—If set, only counts when this specific input is pressed.Valeurs :JUMPSPRINTSNEAKFORWARDBACKWARDLEFTRIGHT
amountVar<Int>10The total number of inputs the player needs to perform.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Champs TypeWriter communs (criteria, children, priorityOverride)
ChampTypePar défautDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——