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Regeneration Aura Action

Grants passive regeneration when attacked

Champs

ChampTypePar défautDescription
durationTicksInt100Duration of the regeneration effect in ticks (20 ticks = 1 second)
amplifierInt0Level of the regeneration effect (0 = level 1)
Champs TypeWriter communs (criteria, modifiers, triggers)
ChampTypePar défautDescription
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

When to use it​

Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_DEFEND. It reads the damage event of a hit received by the wearer.