Regeneration Aura Action
Grants passive regeneration when attacked
Champs
| Champ | Type | Par défaut | Description |
|---|---|---|---|
durationTicks | Int | 100 | Duration of the regeneration effect in ticks (20 ticks = 1 second) |
amplifier | Int | 0 | Level of the regeneration effect (0 = level 1) |
Champs TypeWriter communs (criteria, modifiers, triggers)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |
When to use it
Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_DEFEND. It reads the damage event of a hit received by the wearer.