Skip to main content

Place Furniture Objective

An objective to place furniture

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
itemVar<String>—The custom furniture ID that the player needs to place (e.g., 'namespace:furniture_id').
amountVar<Int>1The amount of furniture to place.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——