Shop Artifact
Runtime storage for shops
Fields
| Field | Type | Default | Description |
|---|---|---|---|
artifactId | String | shops | — |
How to use it
Create exactly one of these entries and name it shop_artifact. Shops looks it up by that id or name to store stock, per-player and global limits, price history and the built-in points balances. Without it, nothing is persisted between restarts.
The stored file uses the artifactId shops by default. Leave it unchanged unless you run several servers sharing one asset folder.