Piercing Shot Action
Causes the arrow to act as true damage, ignoring armor
Fields
| Field | Type | Default | Description |
|---|---|---|---|
damageBypassPercentage | Double | 0.5 | Multiplier of the original damage to convert into true damage (e.g. 0.5 for 50%) |
Common TypeWriter fields (criteria, modifiers, triggers)
| Field | Type | Default | Description |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |
When to use it
Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK, because it reads a damage event. In the current version this event fires for direct hits only, not for damage dealt by an arrow, so test it before relying on it for bows.