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Btcmob NPC Bone Visibility

Control BtcMob NPC bone visibility with criteria

The BtcMob NPC Bone Visibility entry shows or hides individual bones of the NPC's model depending on criteria, per player. ## How could this be used? To reveal a piece of armour only once a quest is completed, or to hide a bone that is used as a placeholder in the model.

Campos

CampoTipoPredeterminadoDescripción
bonesList<BtcMobNpcBoneVisibilityCriteria>emptyBones and their visibility criteria. All criteria must match (AND) for bone to be visible. Empty criteria = always visible.
BtcMobNpcBoneVisibilityCriteria (2)
CampoTipoPredeterminadoDescripción
boneNameString—The bone name to control
criteriaList<Criteria>emptyAll criteria must match for bone to be visible. Empty = always visible.
Campos comunes de TypeWriter (priorityOverride)
CampoTipoPredeterminadoDescripción
priorityOverrideOptional<Int>——