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Custom Biome Preset

A reusable set of colors and visual attributes shared by several biomes

A reusable palette shared by several biomes. Without this, a family of biomes that share an atmosphere — the same fog, the same sky, the same star brightness — has to repeat every value in every definition, and a change means editing them one by one. A definition points at a preset and overrides only what differs.

Felder

FeldTypStandardBeschreibung
fogColorString—Fog color in hex format (#RRGGBB). Leave empty to not set it.
waterColorString—Water color in hex format (#RRGGBB). Leave empty to not set it.
waterFogColorString—Underwater fog color in hex format (#RRGGBB). Leave empty to not set it.
skyColorString—Sky color in hex format (#RRGGBB). Leave empty to not set it.
foliageColorString—Foliage/leaf color in hex format (#RRGGBB). Leave empty to not set it.
grassColorString—Grass color in hex format (#RRGGBB). Leave empty to not set it.
dryFoliageColorString—Dry foliage color in hex format (#RRGGBB). Leave empty to not set it.
sunriseSunsetColorString—Sunrise/sunset sky tint color in hex format (#RRGGBB). Leave empty to not set it.
cloudColorString—Cloud color in hex format (#RRGGBB). Leave empty to not set it.
skyLightColorString—Skylight color tint in hex format (#RRGGBB). Leave empty to not set it.
fogStartDistanceFloat?—Distance where fog starts
fogEndDistanceFloat?—Distance where fog ends
skyFogEndDistanceFloat?—Distance where sky fog ends
waterFogStartDistanceFloat?—Distance where water fog starts
waterFogEndDistanceFloat?—Distance where water fog ends
cloudFogEndDistanceFloat?—Distance where cloud fog ends
cloudHeightFloat?—Height of the clouds
skyLightFactorFloat?—Multiplier for sky light brightness. Must be between 0.0 and 1.0.
sunAngleFloat?—Sun angle (0.0 = overhead)
moonAngleFloat?—Moon angle
starAngleFloat?—Star angle
starBrightnessFloat?—Star brightness
moonPhaseString?—Moon phase (full_moon, waning_gibbous, etc)

How to use it​

A preset holds the same colour and visual attribute fields as a definition. Leave a field empty to not set it. Select the preset in the preset field of a definition: the definition's own values win, then the preset, then the base biome.